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Indiana Jones and The Great Circle - Battle of Shanghai

This was one of the most complex environments I had to work on in my career – combining multiple themes, creating destruction, implementing aspects of cultural and historical accuracy, all while working with tight deadlines.
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It was also an environment that I had a blast working on. Clear vision and plenty of freedom to try and explore made this much more achievable than it could otherwise be. Many thanks to Mattias Astenvald, Axel Torvenius and Jerk Gustafsson for the guidance and freedom they provide.
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I worked on this level from the very beginning all the way through to the very end, trying to capture the vision of a rather famous battle in Asia, if somewhat less known in the West.
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Except for LDs, I was the one responsible for pushing these areas from start to finish. My goal was to keep destruction modular and readable, without feeling overwhelming.