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Indiana Jones and the Great Circle the Order of Giants - Textures

Some of the textures I created for the Indiana Jones and the Great Circle DLC, The order of Giants.
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We had very limited time to produce content so most of the textures took a day or less. Often a day max for main texture and then few hours to produce some variations for blends.
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Shopfronts kit took a bit longer, as it took a day or so to design and bake it, around a day to texture and then one more day to produce modules, fix issues and do some slight iterations.
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Terracotta tiles were sculpted first so took longer than a day, around 2 or so I guess, for each set.
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We tried not to overcomplicate our work so we often took the shortest path, hopefully without sacrificing quality. We reused some content from the base game, like certain textures and dressing items, but at the same time produced quite a lot of new content, like most of the architecture (and textures for it) is entirely new.

Window/door frame pieces. Modular to allow for quick customization.

Window/door frame pieces. Modular to allow for quick customization.

Some of the assembled window frame pieces. Window shutters were made by Michael Tran (flat color for preview)

Some of the assembled window frame pieces. Window shutters were made by Michael Tran (flat color for preview)

Set of trims used for architectural modules

Set of trims used for architectural modules

Color swap

Color swap

Color swap

Color swap

Quick Breakdown of shopfront trim texturing

Quick Breakdown of shopfront trim texturing

Variations of some of the plaster used through the streets of Rome

Variations of some of the plaster used through the streets of Rome

Base for these was textures.com scan, undergone some base adjustments and then used as paintover canvas

Base for these was textures.com scan, undergone some base adjustments and then used as paintover canvas